In private beta · Built in public

One chat. Every part of your design work.

Wyndrom is a design partner you talk to. Critique a screen, evaluate a live URL, draw a journey map, turn a meeting into requirements — all by asking, in the same conversation.

No setup. No plugins. Just type.

Playground
AnyUX method you ask for — journey maps to test plans
0Nielsen heuristics behind every finding
0sFrom asking to an answer you can use
01 / The playground

You don't learn a tool. You just ask.

There are no modes to pick or menus to learn. Describe what you need and Wyndrom works out which of its abilities to reach for — and chains them when one isn't enough.

  • Understands what you're actually trying to achieve, not just keywords
  • Combines steps on its own — evaluate a screen, then map the fixes
  • Asks one short question when something's genuinely missing
  • Answers in your language, including Egyptian Arabic
Evaluate my checkout, then turn the worst problems into a story map for the next release
Reading the screen Ranking the findings Drawing the story map
STORY MAPCheckout — next release
Enter details
Pay
Confirm
Guest checkout
Saved cards
Order email
Address autofill
Wallet pay
Delivery ETA
02 / The critique
68/100Critiqued your screen
1
Six fields visible at once

Split into 2–3 per step with a progress indicator.

2
Primary button reads as disabled

Give it full-contrast fill; reserve grey for inactive states.

3
Address field has no autocomplete

Attach an address service to cut typing and errors.

A senior review, in the same breath as the question.

Every finding names the exact spot, the heuristic it breaks, and the fix — ranked so you know what to do first. It stays in the conversation, so you can argue with it, ask why, or go deeper.

  • Grounded in Nielsen Norman Group's usability heuristics
  • Each problem comes with the change that solves it
  • Ask follow-ups without losing the thread
  • Upload the fixed screen and watch the score move
03 / Live pages

Paste a link. It goes and looks.

Give Wyndrom any public URL and it captures the page itself, then evaluates what's actually on screen — hierarchy, calls to action, first-impression friction. No screenshotting, no exporting.

  • Captures the real, rendered page — not a guess from the address
  • Shows you the screenshot it read, so you can check the claims
  • Works for your product or anyone's — competitors included
saas-product.com
1
store.example/checkout
1
studio-portfolio.co
1
a SaaS landing page · captured live

The gradient hero is beautiful but the animated metric beside the headline competes for attention before the value proposition lands — pinned where the eye splits.

04 / What it makes

Every way to think. All by asking.

Journey maps, empathy maps, personas, story maps, sitemaps, affinity diagrams and more. Structured properly, not sketched loosely — a journey map has stages and an emotion curve, because that's what a journey map is.

User journey mapStages, emotion, pain, opportunity
User flowScreens, decisions, error paths
Empathy mapSays · thinks · does · feels
PersonaGoals, frustrations, real quotes
Story mapBackbone, steps, release slices
Information architectureSitemap with page types
Mind mapRadial problem exploration
Affinity diagramClusters from real notes
As-is mapCurrent process, severity-rated
TimelinePhases, events, milestones
Heuristic evaluationTen heuristics, severity 0–4
Usability test planTasks, metrics, participants
Interview guideFunnelled, never leading
Design charretteTimeboxed workshop agenda
Task flowOne goal, one path
State matrixEvery state accounted for
Design directionPalette, type, references
…and what you ask nextNo fixed menu — describe it
05 / Honesty
make me a heat map of this screen
A heat map has to come from real measurement — I can't fabricate one, and an invented heat map is worse than no data, because it looks like evidence.

To get real data you'd point an analytics tool at the live page and let it collect sessions. What I cando right now is evaluate the visual hierarchy — where the layout actually pulls the eye, and whether your primary action wins. That's analysis, clearly labelled as analysis.

It will tell you when it can't.

Wyndrom refuses to invent research. No made-up user quotes, no fabricated attention data, no personas dressed up as findings from interviews that never happened. When the evidence isn't there, it says so and tells you how to get it.

  • Never fabricates research data or user quotes
  • Assumption-based work is labelled as assumption-based
  • Tells you what to collect and how, instead of guessing
06 / On your desk

Wyndrom for Mac.

The same playground in its own window — out of the browser, in your dock, one shortcut away while you work.

Apple silicon & Intel · macOS 13+ · Signed and notarised

critique this screen
journey map
07 / Your work

Your designs stay yours.

Designers don't want unreleased work floating around. We take that seriously.

Private by default

Uploads are stored privately, visible only to you, used only to analyse your design. Delete them any time.

Never used for training

Wyndrom is powered by Anthropic's Claude. Your work is never used to train any AI model.

No black box

Built in public. You can see how the analysis works and exactly what happens to your data.

Stop guessing whether your design is good enough.

Open the playground and ask it anything — about a screen, a flow, a link, or a problem you can't name yet.